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GCHSS Becomes First School In Malta To Implement Augmented Reality In Learning

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Giovanni Curmi Higher Secondary School (GCHSS) becomes the first school in Malta to implement augmented reality in education.

After the completion of an ambitious three-year Erasmus+ project, the Augmented Reality Toolkit for Sustainable Education (ARTse) has set the tone for the future of education.

Since its launch in 2020, the ARTse project has been on a mission to make classrooms more interactive, engaging, and fun. As we know, the ability to engage a student’s curiosity is crucial in education, and what better way than using Augmented Reality (AR), a technology that brings abstract concepts and objects to life.

The head of GCHSS, Anna Spiteri Meilak, expressed her enthusiasm for the project’s successful completion.

She envisions AR as a powerful force that can revolutionise traditional teaching methods, enabling educators to engage students in new and exciting ways. Her sentiments express the aspirations of educators globally, who are eager to harness the potential of technology for a more engaging and inclusive learning environment.

A dedicated team of educators and AR developers from Malta, Croatia, Italy, and Finland began creating a series of AR tools designed to transform the traditional educational landscape.

A highlight of the project was the development of an engaging AR curriculum. It’s not merely about the addition of technology to existing teaching methods; the ARTse team went further.

Imagine learning about the planets by manipulating a virtual solar system in real-time, or understanding cellular biology by exploring a 3D model of a cell. This is what AR in education can bring, and what the ARTse project has striven to achieve.

The ARTse project was keen to ensure that education remains personalised and inclusive. They understood that AR has the potential to adapt to different learning styles and paces, so they created AR-supported case studies that could be tweaked and fine-tuned according to the needs of individual students.

In a world where access to quality education can be a significant challenge, the ARTse project made a firm commitment to global reach and accessibility.

The resources they developed are available worldwide through the ARTse website and a bespoke app, both of which can be accessed from commonly available devices.

This broad accessibility aligns with their goal to democratise education, providing the tools for innovative teaching to a wide range of educational institutions worldwide.

Do you think more schools in Malta should adapt AR in learning?

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